Jump to navigationJump to look Grand Theft Auto V Grand Theft Auto V.png Developer(s) Rockstar North[a] Publisher(s) Rockstar Games Producer(s) Leslie Benzies Imran Sarwar Designer(s) Leslie Benzies Imran Sarwar Programmer(s) Adam Fowler Artist(s) Aaron Garbut Writer(s) Dan Houser Rupert Humphries Michael Unsworth Composer(s) Tangerine Dream Woody Jackson The Alchemist Oh No Series Grand Theft Auto Engine RAGE Platform(s) PlayStation 3 Xbox 360 PlayStation 4 Xbox One Microsoft Windows PlayStation 5 Xbox Series X/S Release show 17 September 2013 Genre(s) Action-adventure Mode(s) Single-player, multiplayer Grand Theft Auto V may be a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. it's the primary main entry within the grand larceny Auto series since 2008's grand larceny Auto IV. Set within the fictional state of San Andreas, supported Southern California, the single-player story follows three protagonists—retired robber Michael De Santa, street gangster Franklin Clinton, and pusher and gunrunner Trevor Philips—and their attempts to commit heists while struggling from a corrupt agency and powerful criminals. The open-world design lets players freely roam San Andreas' open countryside and therefore the fictional city of Los Santos supported l. a...
The game is played from either a third-person or first-person perspective, and its world is navigated on foot and by vehicle. Players control the three lead protagonists throughout single-player and switch among them, both during and outdoors missions. The story is centred on the heist sequences, and lots of missions involve shooting and driving gameplay. A "wanted" system governs the aggression of enforcement response to players who commit crimes. grand larceny Auto Online, the game's online multiplayer mode, lets up to 30 players engage during a sort of different cooperative and competitive game modes.
The game's development began soon after grand larceny Auto IV's release and was shared between many of Rockstar's studios worldwide. the event team drew influence from many of their previous projects like Red Dead Redemption and Max Payne 3 and designed the sport around three lead protagonists to innovate on the core structure of its predecessors. Much of the event work constituted the open world's creation, and several other team members conducted field research around California to capture footage for the planning team. The game's soundtrack features an ingenious score composed by a team of producers who collaborated over several years. it had been released in September 2013 for the PlayStation 3 and Xbox 360, in November 2014 for the PlayStation 4 and Xbox One, and April 2015 for Microsoft Windows. PlayStation 5 and Xbox Series X/S versions are scheduled for release in March 2022.
Extensively marketed and widely anticipated, the sport broke industry sales records and have become the fastest-selling entertainment product in history, earning $800 million in its first day and $1 billion in its first three days. It received widespread critical acclaim, with praise directed at its multiple protagonist design, open world, presentation and gameplay. However, it caused controversies associated with its depiction of violence and ladies. Considered one of seventh and eighth-generation console gaming's most vital titles and among the simplest video games ever made, it won year-end accolades including Game of the Year awards from several gaming publications. it's the second best-selling computer game of all time with over 150 million copies shipped, and as of April 2018, the foremost financially successful entertainment product of all time, with about $6 billion in worldwide revenue.
Contents 1 Gameplay 2 Plot 3 Development 4 Reception 4.1 Initial release 4.2 Re-release 4.3 Accolades 5 Sales 6 Grand Theft Auto Online 7 Controversies 8 Legacy 9 Notes 10 References 10.1 Bibliography 11 External links Gameplay Grand Theft Auto V is an action-adventure game[2] played from either a third-person[3] or first-person perspective.[4][b] Players complete missions—linear scenarios with set objectives—to progress through the story.[5] Outside of the missions, players may freely roam the open world. Composed of the San Andreas open countryside area, including the fictional Blaine County, and therefore the fictional city of Los Santos, the planet is far larger in area than earlier entries within the series.[6][c] it's going to be fully explored after the game's beginning without restriction, although story progress unlocks more gameplay content.[8]
The player character crouched behind a vehicle while in combat. The head-up display elements are visible on-screen. Players can take cover behind objects during firefights to avoid taking damage from enemies. Players use melee attacks, firearms and explosives to fight enemies,[d] and should run, jump, swim or use vehicles to navigate the planet.[e] To accommodate the map's size, the sport introduces vehicle types absent in its predecessor grand larceny Auto IV, like fixed-wing aircraft.[11] In combat, auto-aim and a canopy system could also be used as assistance against enemies.[12] Should players take damage, their health meter will gradually regenerate to its halfway point.[f] Players respawn at hospitals when their health depletes.[10] If players commit crimes, enforcement agencies may respond as indicated by a "wanted" meter within the head-up display (HUD).[13] Stars displayed on the meter indicate the present wanted level (for example, at the utmost five-star level, police helicopters and SWAT teams swarm to lethally dispatch players).[14][g] enforcement officers will look for players who leave the wanted vicinity. The meter enters a cool-down mode and eventually recedes when players are hidden from the officers' line of sight that displays on the mini-map for a period of your time.[16][h]
The single-player mode lets players control three characters: Michael De Santa, Trevor Philips and Franklin Clinton—criminals whose stories interconnect as they complete missions. Some missions are completed with just one character et al. feature two or three.[18] Outside the missions, players may switch between characters at will by a directional compass on the HUD, although this feature becomes restricted at various points throughout the story. the sport may switch characters automatically during missions to finish specific objectives. A character's compass avatar will flash red if he's in peril and wishes help, and flash white if he features a strategic advantage.[19] Though players complete missions as any of the three protagonists, the harder heist missions need help from AI-controlled accomplices with unique skill sets like computer hacking and driving. If an accomplice survives a successful heist, they take a cut from the cash reward[20] and should be available for later missions with improvements to their unique skills.[21] Some heists afford multiple strategies; during a holdup mission, players may either stealthily subdue civilians with an incapacitating agent or conspicuously storm the venue with guns drawn.[22]
Each character features a set of eight skills that represent their ability in specific areas like shooting and driving. Though skills improve through play, each character features a skill expertly by default (e.g. Trevor's flying skill).[23] The eighth "special" skill determines the effectiveness in performing a capability that's unique to every respective character. Michael enters bullet time in combat, Franklin slows downtime while driving, and Trevor deals twice the maximum amount of damage to enemies while taking half the maximum amount in combat.[24] A meter on each character's HUD depletes when a capability is getting used and regenerates when players perform skilful actions (for example, drifting in vehicles as Franklin or performing headshots as Michael).[25]
While free-roaming the sports world, players may engage in context-specific activities like skin diving and BASE jumping. Each character features a smartphone for contacting friends, starting activities and accessing an in-game Internet.[26] the web lets players trade stocks via a stock exchange.[27] Players may purchase properties like garages and businesses, upgrade the weapons and vehicles in each character's arsenal. Players can also visit places like cinemas and strip clubs. Players also can customise their appearance by purchasing outfits, haircuts and tattoos.[28]
Plot In 2004,[i] Michael Townley, Trevor Philips, and Brad Snider partake during a failed robbery in Ludendorff, North Yankton, leading to the primary being presumed dead. Nine years later, Michael lives together with his family within the city of Los Santos under the alias Michael De Santa, having made a secret agreement with Federal Investigation Bureau (FIB)[j] agent Dave Norton to remain hidden. Across town, gangster Franklin Clinton is functioning for a corrupt car salesman and meets Michael while attempting to fraudulently repossess his son's car. the 2 later become friends. When Michael finds his wife sleeping together with her coach, he and Franklin chase the coach to a mansion, which Michael destroys in anger. The owner of the mansion, drug baron Martin Madrazo, demands compensation. Michael returns to a lifetime of crime to get the cash, enlisting Franklin as an accomplice. With the assistance of Michael's old flame Lester Crest, a disabled hacker, they rob a jewellery store to pay off the debt. Meanwhile, Trevor, who lives in squalor on the outskirts of Los Santos, hears of the heist and realises it had been Michael's work; Trevor had believed Michael was killed within the Ludendorff heist. Trevor finds Michael and reunites with him, forcing Michael to reluctantly accept him back to his life.
As time goes on, the lives of the protagonists spiral out of control. Michael's criminal behaviour prompts his family to go away from him. When he later becomes a movie producer, he comes into conflict with Devin Weston, a billionaire speculator and company raider, who attempts to pack up Michael's studio. Michael thwarts his efforts and inadvertently kills his assistant, causing Devin to vow revenge. Meanwhile, Franklin must rescue his friend Lamar Davis from a rival gangster and former friend Harold "Stretch" Joseph, who attempts to kill them to prove himself to his new gang. Concurrently, Trevor attempts to consolidate his control over various black markets in Blaine County, waging war against The Lost outlaw motorcycle club, Latin American street gangs, rival meth dealers, private security firm Merryweather, and triad kingpin Wei Cheng.
Having broken his agreement with Dave by committing heists again, Michael is coerced by Dave and his superior, Steve Haines, to perform a series of operations alongside Franklin and Trevor to undermine the world affairs Agency (IAA).[k] Under Steve's direction and with Lester's help, they attack a convoy carrying funds for the IAA and steal an experimental weapon of mass destruction from an IAA lab. As Steve comes under increasing scrutiny, he forces Michael and Franklin to erase evidence against him from the FIB servers. Michael takes the chance to wipe the info on his activities, destroying Steve's leverage over him.
After reconciling together with his family, Michael starts planning his final heist with Trevor, Franklin, and Lester: raiding the Union Depository's gold bullion reserve. However, Trevor discovers that Brad wasn't imprisoned as he was led to believe, but killed during the Ludendorff heist and buried within the grave marked for Michael. Deducing that he was alleged to be killed in Brad's place, Trevor feels betrayed, causing friction within the group and threatening to undermine their plans. Meanwhile, Steve betrays Michael and Dave, and that they become caught during a Mexican standoff between the FIB, the IAA, and Merryweather. Trevor aids Michael and Dave, feeling only he has the proper to kill Michael, and agrees to perform the Union Depository heist with the latter and part ways afterward.
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